This article by Sarah “Intellagirl” Smith-Robbins is quite interesting. She does a great simple description of gamification, something I’ve written about before. “Education has been a system of status and points since the dawn of the Industrial Age.” She also espouses three fundamental small steps to take in higher education – make goals clear, make progress transparent, think about your game-play. I like the end where she clearly mentions that gamification is about motivation and engagement; and that making learning fun does not involve huge investments in technology.
