Recently, Upside Learning updated its website to reflect the evolution of our brand and services. We added pages that focus on our mobile learning services as well. I designed a simple diagram to visually communicate what learning situations mobile learning is apt for and the various that may go into making a mobile learning solution.
Mobile Learning can be used both in push and pull modes by users in times of learning need. Typically, tools are accessed just-in-time (Calculators, glossaries, information queries) as is some content (FAQs, etc) and social-tech enabled applications. On the other hand, organizations can push content in the form of audio, video and interaction to learners. It’s always a good idea to try and leverage the hardware a mobile platform my provide (GPSs in smart-phones). Game-based learning applications are also emerging on mobile platforms and provide a more engaging experience than typical courseware pushed to mobile devices.