Reams and reams of text have been written about the practical implementation of game-based learning, but a school in New York has taken it to a whole new level. Quest to Learn is a school which uses the underlying design principles of games to create highly immersive, game-like learning experiences for students.
The school has been founded by the Institute of Play, a New York City-based nonprofit organization that researches the connections between games and learning, and New Visions for Public Schools , a New York City-based educational reform organization that works to improve academics in the city.
Quest to Learn facilitates learning by encouraging its students to collaborate, solve problems and innovate by using various kinds of games. However, Quest is not a school whose curriculum is made up of the play of commercial videogames, but rather a school that uses the underlying design principles of games to create learning experiences.
Students also regularly use digital media like blogs, Skype and a custom-made social networking site to create projects and share their ideas with their classmates.
Children and adults all around the world now use digital media as part of their everyday interactions, be it in school, at home or at the workplace — perhaps their learning should too.
“Thanks to Aneesh Bhat, a member of my instructional design team for the heads-up on Quest to Learn.”
[mc4wp_form id="5878"]
The 'Google' of Upside Learning, as he is fondly called, Abhijit plays a key role in guiding the Instructional Designers and is a chief member of the Innovation team.
With over 15 years of professional experience in multimedia design and development, he has been active in the field of digital learning design for the past 12 years, and has worked on design driven projects for multimedia kiosk software, interactive CD–ROMs, multimedia instructional simulations, game-based learning environments, computer–based training, web–based training, and learning management systems and standards. He has managed multiple technical instructional design and development projects for various Fortune 500 companies at another eLearning company and also has presented learning sessions at various L&D events like mLearnCon, co-hosted webinars alongside leading industry experts, co-authored an eBook on Mobile Learning, and authored whitepapers on Mobile Learning and Game–based Learning.
A Mechanical Engineer from the University of Pune, Abhijit is interested in multifarious subjects ranging from genetics, evolutionary biology, biochemistry, engineering, technology, computing to electronic games, media, communication, and the design of user experience and interaction.
May 21, 2015•
Game Based Learning
Scene: Sales meeting between executives of a leading learning service provider and an organisation planning to outsource its learning...
Read More →
November 14, 2012•
Game Based Learning
There has been so much buzz around gamification recently that it can be difficult to separate the hype from the reality. With clients...
Read More →