1. Creating Successful m-Learning Strategy – Part 3 2. Upside Blog iPhone App Is Here– Download Today 3. Mobile Learning: An Upside Learning Point of View 4. Rapid Prototyping for Mobile Learning Applications – I 5. Training Plan For iPhone Application Development 6. 21st Century Education From New Learning Institute 7. eLearning Outsourcing: 5 Keys To Make It Work 8. Seth Priebatsch Talks About the Game Layer On Top of the World 9. Digital Instructional Media Design 101- Basic Usability 10.Work Is Changing; Is Training Changing Too?
Third and final post of the series on creating successful m-learning strategy, based on the mLearnCon workshop, this post discusses about the tools and techniques used for developing mLearning courses.
Details about the various features of the Upside Blog App – a free application that runs on iPhone, iPod Touch and iPad, enabling users to stay in touch with Upside Learning Blog on the go.
Further to the developments in the mLearning domain, ‘Mobile Learning – Here and Now’ is a Point of View paper published by Upside Learning that is available for a free download. It takes a comprehensive look at mobile learning – starting with the basics and delving deeper into the nuances of mLearning design.
This post lists some key elements to be considered before jumping into ‘rapid prototyping’ for a mobile learning application. The second part of this series discusses the levels of fidelity and determination of the right level for mobile application design project, while the concluding part explores various questions (and the answers thereof) to be taken into account when considering rapid prototyping tools.
Details out a training plan for iPhone application development that can help beginners create productive and utility kind of applications easily and effectively.
Features 2 (out of 12 videos on the 21st Century Education website) by educators explaining what works and what does not in our education system. They argue what should be done to actually deliver 21st century education.
Focuses on how to make outsourcing work for your business, and lists the 5 key elements that require consideration to ensure that outsourcing delivers the goods now and in future.
An interesting TED video by Seth Priebatsch about the four game dynamics (with respective examples) which bear serious implications for designers and developers of learning.
Second post in the Media Design 101 series, this article specifically addresses the issue of ‘Usability’ in the basic media design principles pertinent to the presentation of information. The first post focuses on some basic principles of designing electronic instructional media— specifically pertaining to the presentation of information, detailing what it takes to design a better learning experience.
Lists and discusses the six fundamental shifts, as mentioned in an article by John Hegel lll and John Seely Brown on HBR blog, which will occur in the way we work, and their effect on training.