One of the key challenges associated with mLearning development is to manage development across varied types of devices and platforms. With new devices being launched every week and no clear cross device platform to target, procuring myriad devices for testing is very difficult or at the very least expensive. Adobe’s Device Central is an application bundled with Adobe’s Creative Suite [which includes tools like Flash Professional, Photoshop, Dreamweaver etc.] of products and attempts to provide just that – the ability to simulate a variety of devices. It helps preview and test any content developed for various mobile devices using the Creative Suite. Device Central has built-in simulators for many mobile devices and Adobe keeps adding simulators for new mobile devices. Device Central lets you select multiple mobile device profiles and start creating the application or content for them using supported Creative Suite products simplifying mLearning/eLearning creation.
Device Central 5 [to be launched with Adobe’s Creative Suite CS5] will have some new capabilities like HTML rendering, testing for hardware dependent features like accelerometer, geo-location and multi-touch etc. This is impressive because features like the accelerometer simulator are not even supported in the iPhone SDK.